Cabin in Unreal (Part 1) – Modelling & Scene Setting

  1. Modelling in Blender (I will do the modelling again using Maya)

Started with a plane, added a stair

Exported a glb file and imported it into Unreal

2. Environment in Unreal

Water and Foliage

The landscape was generated using PCG.

3. Adding details

Boat (Modeling in Blender)

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