Nuke Task – Clean up and Compositing Xmas at School

I used Nuke to clean up the wall, erasing unwanted marks and papers on the board and walls. 3D tracking using 3DEqualizer to set up the 3D scene in Blender to do the modelling. 3D Modelling (in Blender): Christmas Tree, Santa Claus, Gift Box, Music Notes, Golden Coins and the 3D Text on the wall. Adding physics and fields to animate the gift boxes and golden coins. Modelling the fire in the heater with Blender. Composited it in Nuke as the final step.

Working Process

  1. Tracking with 3DEqualizer and exporting to Blender for the modelling part

To better set up the 3D models in the scene, I first used 3DEqualizer to track the footage and then get the results for 2D and 3D views. Compared and adjusted many times in 3DEqualizer, and finally exported to Blender.

Exported a Python file for Blender to process

2. Modelling part in Blender

Settled all the points I needed in Blender.

Created all the 3D models, including the Santa Claus, the Christmas tree, gift boxes, golden coins, music notes and the layer that would open on the floor.

The tree was created with particles in Blender and lights and stars were added to decorate it.

Animated the floor open with texture

Animated the gift boxes, golden coins, and balls with particles and physics

Giftboxes were created with random colors using the textures

Fire in the heater was created by composting the textures of the cube.

Text on the wall was also created in Blender to simulate the wire effect

3. Compositing in Nuke

Export four sequences from Blender to EXR files. Separated the Santa Claus, the front scene, the text on the wall and the fire in the heater.

Used PlanarTracking to put the fire in place of the heater.

Roto parts of the wall to make Santa Claus appear from the back side.

CornerPin the wall to key the text in.

Add the front layer based on the tracking points settled with 3DEqualizer and Blender.

All parts have grading and colour correction.

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