Nuke – Garage CleanUp & Roto – Term 2

Garage Cleanup Task in Nuke

Original Garage – with Marks on the floor and walls

Set up Lens Distortion -Undistort (Important!)

Used Framehold to set the frame in the sequence.

Used Rotapaint to replace marks with nearby positions.

Added blur and copied alpha channel.

Piped in the Project3D and corresponding card (created with locations in the 3D scene)

Piped in all cards (marks being replaced) into the 3D scene and then set up Lens Distortion – Redistort.

Cleanup Resault – without Marks on the floor and walls

Roto the cave

In this assignment, I used only one bezier to roto the whole shape. Although I had a rather ideal result, there should be a better solution for this roto task.

It will be better to roto the shape with several beziers, especially to separate the top and bottom parts.

Ideally, I should make a framehold at frame 159 and roto the bottom of the shape, then make another roto for the top with the framehold at frame 5.

If someone does not need to roto the top, the most ideal and efficient way is to make the bottom with frame 159 only.

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